Water
Intelligent NPC ML-Agents Reinforcement Learning Unity Correlation with Computing Power & GPUs
The quest for lifelike Non-Player Characters (NPCs) in modern video games has evolved past rigid finite-state machines and hard-coded behavior trees. Today, the cutting edge of game AI leverages Deep Reinforcement Learning (DRL) via the Unity ML-Agents Toolkit, transforming NPCs into dynamic entities capable of adapting to complex, unpredictable environments. However, moving from pre-programmed paths […]
Ultimate Guide to the Unity HDRP Water System: Setup, Body Types, and Performance
Creating realistic water has traditionally been one of the biggest challenges in game development. Fortunately, Unity’s High Definition Render Pipeline (HDRP) features a highly advanced, built-in Water System. Whether you are rendering a serene swimming pool, a muddy river, or a turbulent stormy ocean, the HDRP Water System provides physically plausible properties to bring your […]